THE FIRST BERSERKER: KHAZAN NO FURTHER UM MISTéRIO

The First Berserker: Khazan No Further um Mistério

The First Berserker: Khazan No Further um Mistério

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Embora desafiador para jogadores hardcore, os 2 níveis por dificuldade e a variedade por mecânicas por combate e habilidades tornam este game acessível para jogadores de todos os níveis.

But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.

Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

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A clara inspiração de modo a isso foi Nioh, de que identicamente conjuntamente utiliza 1 sistema bem semelhante, porém isso tira um pouco do charme por um Souls e a graça por explorar um mundo interconectado e achar caminhos natural escondidos entre as áreas.

O único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto por incomodar visualmente e dificultar para The First Berserker: Khazan enxergar inimigos e produtos.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

A história do jogo possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado por traiçãeste e quem realmente foi este grande vilão dessa história sangrenta.

Isso porque, apesar por ter características tais como combates punitivos e qual dependem natural do gerenciamento por estamina e ambientes utilizando Porreiro design e atalhos interessantes, eles nãeste trazem Lindas as ferramentas que ajudam a dar personalidade ao game.

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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

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